The original FLCL is a wild sleigh ride of a show, dazzling in construction and dazzling in pace. I have said before and I will say again that the animator in me is thrilled watching it. It’s a deliberate mish-mash of styles that gives the series and energy that drives it past your eyes at […]Read more "How long is this series: FLCL"
The topic of meta-plot keeps coming up over and over in this blog. It’s based on the idea that there are supposedly seven basic plots, and they can be used to develop plot arcs or the overarching plot of an entire series, and since writing is one of the main focuses of the blog, the […]Read more "Meta-Plot, Anime, and YOU"
Kill la Kill is one of my favorite series, maybe third on my personal list after Black Lagoon and Cowboy Bebop, although that’s not quite fair. Due to licensing problems Kill isn’t available readily on DVD, so I haven’t seen it as often or watched it as carefully as the other two. Maybe it’s not […]Read more "Sex and Sexuality: Kill la Kill"
Okay, I saw it, and I liked it. At the same time, I can see why it’s doing mediocre at the box office. Alita, Battle Angel reminded me of Dune: if you knew what was going on already it was so very cool, but if you didn’t, it was gibberish. Plus the dialog was hokey […]Read more "Reconstructing a Classic: Alita, Battle Angel"
Did you like Cells at Work? I liked Cells at Work, and I have very low tolerance for cute. And I know a lot of you liked it as well; I decided to watch it because of the things a bunch of you wrote about it. Okay, well by now I hope you guys know […]Read more "Let’s Cook a Series: Cells at Work"
I warned you a while ago I might think of something to say about Ghost in the Shell. Okay, there are three characters I think about as having sufficient similarities to make one of them remind me of the others, and sufficient differences to make them have interesting contrasts among themselves. The three are Rei […]Read more "Character Trope: Motoko Kusanagi and the Ghost in the Shell"
One thing I really like about Shinichiro Watanabe’s work is the way he avoids having his characters fall into the same old patterns. Now, there’s nothing inherently wrong with “the same old patterns.” The tropes and patterns exist because they work in terms of storytelling; they create tension that drives plot or meta-plot forward, so […]Read more "The Power of Two Plus One: Samurai Champloo"